![]() ![]() RT(Hold) to "Point Wiimote at screen"/"hold wiimote horizontally" and disable Control Stick(walk/run). Wiimote's motion controls on Left Stick Press LSB (Left Stick Button) to activate or deactivate: Nunchuk Stick => LeftStick => Control stickĮmulated Motion Controls. IR Pointer => Right Stick ↕ ↔ => Point at screen Theres no compatibility list, but any controller you can connect to your Android device will work on Citra Emulator. We will be comparing the visual differences between native settings an. I promise I will still get back to it and get at least SOMETHING up there soon as I can.Minimum version required: dolphin-master-5.0-11035ī => RT => Shoot star bit | Feed Lumas | Eat/Grab/Spit | Cancel In this video, we will be taking a look at Super Mario Galaxy on the Dolphin Emulator. So glad you can get something out of what I have written. I wholly appreciate the kind words, I really do. Then I have to find the motivation to actually get back to the guide. Its based on the Switch version of SMG1 and uses Gyro/Mouse for aiming the cursor. EDIT: this profile now has motion controls for DS4Windows Hi all, I was a bit annoyed at their not being any easy-to-find configs for Super Mario Galaxy 2 so I made this to save everyone else the hassle. ![]() I tried to map every action in dolphin but it doesnt work. Super Mario Galaxy 1+2 controller config. The shake option in motion control just makes the cursor move but mario doesnt spin. Everything works fine but I cant make Mario spin, the shake action doesnt work. My main PC blew the heck up entirely so it will now likely be weeks more till I can afford to put together a PC that can even run Dolphin in any acceptable way. here is my problem: I want to play Super Mario Galaxy on Dolphin with mouse and keyboard. I am glad what I have written, as little and as outdated as it is is still helpful to you. I guess I can see this as a good thing in all seriousness. As such, they mostly dont need a huge amount of help really. I guess part of it is the fact that the majority of people who own an SC have at least some idea as to how it works. Minimum version required: dolphin-master-5.0-11035 Controls: (Wii controller > Xinput) A > A > Jump Confirm B > RT > Shoot star bit. Especially with regards to the focus based config loading so not not only do I have to fix and update what I have but I ALSO have to finally get off my lazy butt and do at least one more section to the guide. There have been some MAJOR changes done recently to the way that the SC works. kongu123 Its for a controller file, you gotta put it in the right folder. PoutinePower の投稿を引用:cammelspit I just want to thank you, amazing guide got me going quick. i downloaded the super mario galaxy pre configured ini file for dolphin and i dont know how to put it inside the program Locked post. So now i got a gamepad setup that works in dolphin gamecube and wii (only need to switch dolphins wii preset depending on game). I went with gamepad/xinput mode instead and only gyro is always on as mouse/ir pointer, also set up right touch to be tilt (might be fun to see if it works later on or not). Thank you! That gave me the final idea/touch I needed to configure a preset. Right now its stuck at around 40 fps, as if theres a frame limit set. I am so super lazy I havent even gone and written the next section but that will cover that specific config and my choices as to why I used certain things for it. Im sorta new to Dolphin (and here, too, actually) but I was wondering what my settings should look like to run Super Mario Galaxy 2 at full speed. Twilight princess works a treat with it too and I cant remember if there are any mini games or special parts where shifts would be needed to make it work. Just needs a shift to turn the gyros or analog into analog tilt for those specific cases. If you dont use IR touch, then Tippis ability just stays on the screen forever, unless. Youll want to turn on IR Touch so you can use Tippi with touch screen control, that way you can swipe the Tippi ability off the screen to hide it. There are some mini games in 2 that are as yet not put into the config but I think it would work almost 100% otherwise. For Super Paper Mario you only use the A, B, 1, 2, +, -, Home and the D-Pad. In that there is the one I made for general Wii remote with nunchuck. at the bottom of my guide on the dolphin forums there is a Dropbox link. This is a right controller as cursor config. Hulkenstrong の投稿を引用:So anyone "mastered" a good config that you can use to complete mario galaxy 1/2 with nicely? I have got NES/SNES/PCE/MEGADRIVE/PS/PS2/N64/GAMECUBE and partial WII done but am stuck on how to set up my SC for Mario galaxy. 3 controller configs - one for normal, one for the ball and one for surfing. ![]()
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